I recently acquired a copy of Super Mario Sunshine, which was really exciting for me. So, with little hesitation, I put it in the Wii and started playing. After several attempts, I was sick of it. Sunshine is very similar to Super Mario 64, but with some differences.
The first thing I didn't like about the game was the poor voice acting and dull cutscenes. Mario games shouldn't have either, After this though, I became excited again. I was able to explore the lush and vibrant Delfino Plaza. This was probably the highlight of my time though, as afterwards I actually had to get to work. I had to clean up this graffiti which was plaguing the town. The trouble was, it wasn't fun. The game sends enemies at you, but they die within one spray from the F.L.U.D.D. making the fight uninteresting, I wasn't impressed with this at all. Then, after walking around a little more, I came to a good old fashioned platforming level, which lacked a lot of interesting design or challenge. I know this is the start of the game and all, but come on! Later, a boss fight ensued against Petey Piranha. It was at this point that I just got frustrated with the game. The F.L.U.D.D. is far too hard to aim with and you really crave a lock on button after...two minutes of playing. After grudgingly picking the game up again, I came across a level where you lost the F.L.U.D.D. and had to do some good old fashioned platforming. But so after starting, I ejected the game and began playing Galaxy 2. Why? Well, the platforming was stupid. I was killed by the camera. TWICE! I had no idea where I was and fell to my death. So I just couldn't be stuffed anymore. There may come a point where I give the game another go and actually start to like it, but from what I've done so far, it's probably unlikely.
You like Nintendo? We love Nintendo!
Hey everyone, 4EVER here, writing a message about the awesomeness of nintendo. From the Wii, to the 3DS, we at the 4EVER Nintendo blog just can't get enough!
Friday, August 19, 2011
Wednesday, August 17, 2011
The Legend of Zelda
It's here, the ultimate Zelda overview!
The Legend of Zelda (NES): This was the first of the Zelda games, the first of many to come and of course, like all of the other Zelda's it was fantastic. It was the first game that gamers could really play that was non-linear. They were not lead by the nose to the next objective and could tool around in the overworld for ages. This was the game that started it all. It featured Link, the boy in green, Ganondorf, the power hungry King of Evil and Zelda, the princess in peril, all of which would go on to become the staples in the series. The game featured ingenious puzzles, epic story and a lifetime of fun.
The Adventure of Link (NES): The only game in the series that didn't have the world Zelda in it, this game was different from the original in that it it was mostly a side-scrolling perspective. There were some things added to the rest of the series from this game (sword abilities) and some discarded (Xp and skill points) It was also the first game to feature Shadow Link.
The Legend of Zelda: A Link to the Past (SNES) A return to form from the series, the gameplay revolved around the original, but with the new POWUH of the SNES, the game was able to be much bigger than the original. This game would be re-released several times because it was one of the best Zelda's ever.
The Legend of Zelda: Link's Awakening (Game Boy) This was a a bit different to the normal theme of Zelda. It saw Link having to collect sirens to awaken the Wind Fish that would transport him back to Hyrule. Link's first game on the Game Boy proved to be a memorable one.
The Legend of Zelda: Ocarina of Time (N64) The game with the most critical acclaim EVER! This was the best game for the N64 and just about every other console. It featured the best story and cinematics in a Zelda game and included many ingenious temples and themes like Lock-On, position sensitive jumping and assigning items to buttons. It was also the first game to ever let us play a musical instrument. Without Ocarina, many of the great games of today would not exist.
The Legend of Zelda Majora's Mask (N64) The fantastic sequel to OOT, this game put Link in an alternate version of Hyrule called Termina, where the moon was about to crash into in 72 hours! luckily, Link had the Ocarina of Time, which allowed him to return to the beginning of the 3 day cycle. It was up to the Hero of Time to once again defeat the Skull Kid who was misusing the Majora's Mask to make the moon crash in the first place.
The Legend of Zelda: Oracle of Seasons/ Oracle of Ages (Game Boy Colour) These games were released separately, but both were were radically different. In Ages, Link had to defeat Veran, the Sorceress of Shadow by recovering the eight essence of time, while in Seasons, the boy in green was up against the power-hungry Onox who could only be defeated once Link had collected the eight essence of Nature.
The Legend of Zelda : A Link to the Past/ Four Swords (Game Boy Advance): This was a remake of the original Link to the Past, but this time, four players could link up their Game Boy's and take on the dungeon in some four player action. Cool, huh?
The Legend of Zelda: The Wind Waker (Gamecube): The game which most Zelda fans were terrified of until they played it. Many fans hated the cell shaded style of the Wind Waker and the fact that there was no more land of Hyrule, but and Ocean with 49 islands. Many fans craved a realistic style of Zelda like Ocarina, but when they have it a chance, found out it was one of the best Zelda's ever. This was the first game to feature the now famous Toon Link. While this game was able to be played by kids, it was still a hardcore Zelda game nontheless.
The Legend of Zelda Four Swords Adventure (Gamecube): This was pretty much the same as the other Link to the pasts, but this time you could hook up your GBA's to the Gamecube and let fly. With better graphics and four Link's this was another successful remake.
The Legend of Zelda: Twilight Princess (Gamecube, Wii) Probably the best Zelda game released ever, returning to the 3D realm of Zelda games without the cell shaded style, this was the game that diehard Zelda fans were waiting for. With great graphics, dark story, even more polished gameplay than the Wind Waker, a Wolf form and some of the best Zelda temple's ever designed, Twilight Princess was truly amazing. I'm still playing it!
The Legend of Zelda Phantom Hourglass (DS) This was the first Zelda on the DS, but, as usual, the new console only provided even greater ideas for the series. This saw Toon Link teaming up with Captain Linebeck to sail the seas and rescue Zelda (Tetra) from the haunted Ghost Ship. With new an interesting idea's this was one of the most innovative Zelda games ever.
The Legend of Zelda Spirit Tracks (DS) The sequel to Phantom Hourglass, set 100 years later brings us a new story of Link and Zelda. The Hero of Time trades the boat he was so fond of for a nice train on a quest to restore the Spirit Tracks to the land to stop the Evil Demon King from rising. All this time, trying to recover the body of Zelda, whose Spirit comes along with him for the adventure. Featuring better temples and even more innovation, Spirit Tracks somehow manages to be even better than Phantom Hourglass.
The Legend of Zelda Ocarina of Time 3D (3DS) A remake of the greatest game of all time, Ocarina returns with just as much greatness as the original with even more content than before and spectacular graphics. If you havn't got or aren't thinking of getting this game then there is something very wrong with you.
The Legend of Zelda Skyward Sword (Wii) Although it's not released yet, Skyward Sword promises to be a leap forward with 1:1 swordplay and new ingenious settings, puzzles and combat. Finger's crossed.
The Legend of Zelda (NES): This was the first of the Zelda games, the first of many to come and of course, like all of the other Zelda's it was fantastic. It was the first game that gamers could really play that was non-linear. They were not lead by the nose to the next objective and could tool around in the overworld for ages. This was the game that started it all. It featured Link, the boy in green, Ganondorf, the power hungry King of Evil and Zelda, the princess in peril, all of which would go on to become the staples in the series. The game featured ingenious puzzles, epic story and a lifetime of fun.The Adventure of Link (NES): The only game in the series that didn't have the world Zelda in it, this game was different from the original in that it it was mostly a side-scrolling perspective. There were some things added to the rest of the series from this game (sword abilities) and some discarded (Xp and skill points) It was also the first game to feature Shadow Link.
The Legend of Zelda: A Link to the Past (SNES) A return to form from the series, the gameplay revolved around the original, but with the new POWUH of the SNES, the game was able to be much bigger than the original. This game would be re-released several times because it was one of the best Zelda's ever.
The Legend of Zelda: Link's Awakening (Game Boy) This was a a bit different to the normal theme of Zelda. It saw Link having to collect sirens to awaken the Wind Fish that would transport him back to Hyrule. Link's first game on the Game Boy proved to be a memorable one.
The Legend of Zelda: Ocarina of Time (N64) The game with the most critical acclaim EVER! This was the best game for the N64 and just about every other console. It featured the best story and cinematics in a Zelda game and included many ingenious temples and themes like Lock-On, position sensitive jumping and assigning items to buttons. It was also the first game to ever let us play a musical instrument. Without Ocarina, many of the great games of today would not exist.
The Legend of Zelda Majora's Mask (N64) The fantastic sequel to OOT, this game put Link in an alternate version of Hyrule called Termina, where the moon was about to crash into in 72 hours! luckily, Link had the Ocarina of Time, which allowed him to return to the beginning of the 3 day cycle. It was up to the Hero of Time to once again defeat the Skull Kid who was misusing the Majora's Mask to make the moon crash in the first place.
The Legend of Zelda: Oracle of Seasons/ Oracle of Ages (Game Boy Colour) These games were released separately, but both were were radically different. In Ages, Link had to defeat Veran, the Sorceress of Shadow by recovering the eight essence of time, while in Seasons, the boy in green was up against the power-hungry Onox who could only be defeated once Link had collected the eight essence of Nature.
The Legend of Zelda : A Link to the Past/ Four Swords (Game Boy Advance): This was a remake of the original Link to the Past, but this time, four players could link up their Game Boy's and take on the dungeon in some four player action. Cool, huh?
The Legend of Zelda: The Wind Waker (Gamecube): The game which most Zelda fans were terrified of until they played it. Many fans hated the cell shaded style of the Wind Waker and the fact that there was no more land of Hyrule, but and Ocean with 49 islands. Many fans craved a realistic style of Zelda like Ocarina, but when they have it a chance, found out it was one of the best Zelda's ever. This was the first game to feature the now famous Toon Link. While this game was able to be played by kids, it was still a hardcore Zelda game nontheless.
The Legend of Zelda Four Swords Adventure (Gamecube): This was pretty much the same as the other Link to the pasts, but this time you could hook up your GBA's to the Gamecube and let fly. With better graphics and four Link's this was another successful remake.
The Legend of Zelda: Twilight Princess (Gamecube, Wii) Probably the best Zelda game released ever, returning to the 3D realm of Zelda games without the cell shaded style, this was the game that diehard Zelda fans were waiting for. With great graphics, dark story, even more polished gameplay than the Wind Waker, a Wolf form and some of the best Zelda temple's ever designed, Twilight Princess was truly amazing. I'm still playing it!
The Legend of Zelda Phantom Hourglass (DS) This was the first Zelda on the DS, but, as usual, the new console only provided even greater ideas for the series. This saw Toon Link teaming up with Captain Linebeck to sail the seas and rescue Zelda (Tetra) from the haunted Ghost Ship. With new an interesting idea's this was one of the most innovative Zelda games ever.
The Legend of Zelda Spirit Tracks (DS) The sequel to Phantom Hourglass, set 100 years later brings us a new story of Link and Zelda. The Hero of Time trades the boat he was so fond of for a nice train on a quest to restore the Spirit Tracks to the land to stop the Evil Demon King from rising. All this time, trying to recover the body of Zelda, whose Spirit comes along with him for the adventure. Featuring better temples and even more innovation, Spirit Tracks somehow manages to be even better than Phantom Hourglass.
The Legend of Zelda Ocarina of Time 3D (3DS) A remake of the greatest game of all time, Ocarina returns with just as much greatness as the original with even more content than before and spectacular graphics. If you havn't got or aren't thinking of getting this game then there is something very wrong with you.
The Legend of Zelda Skyward Sword (Wii) Although it's not released yet, Skyward Sword promises to be a leap forward with 1:1 swordplay and new ingenious settings, puzzles and combat. Finger's crossed.
WEEKLY MUSIC REMIX!
prepare yourself!
prepare for the FALCOWN PAWNCH!
prepare for the FALCOWN PAWNCH!
Tuesday, August 16, 2011
Saturday, August 13, 2011
Friday, August 12, 2011
Brawl dissection - squirtle
I promised that i would do this post what feels like months ago but was probably a few weeks, so here is the long, long awaited squirtle post.
Squirtle would be one of the pokemon trainer's three pokemon, he is by far the fastest out of the three but does not do great damage. When you first see the pokemon trainer in the subspace emissary this is the only pokemon you can play as, this didn't bother me at all as squirtle is my favourite of the three. Squirtle has decent jump height and can also wall jump which is a useful skill that i think all characters should have, but don't. Pretty much all of squirtle's a attacks are close range hits that don't make th opponent go very far, while his smashs on the other hand are quite good.
His normal b move makes you charge fo a second then you will be able to use the almighty attack, water gun once, then you will need to recharge. Water gun does completely no damage but does push the opponent back, like kyogre's attack but weaker, this at first seems completely pointless, but when you think about it don't you hate it when yuo hit an enemy off the stage and they are coming back so you knock them away and this then allows them to use their up b to get back up, while if you had just left hem they still would have made it, well with water gun you can push them away from the ledge without letting them use their up b again. His side b is the move rapid spin, he goes inside his shell and spins toward the opponent at a very high speed, making this attack very dangerous for you if they dodge and you are close to an edge. I don't find this attack very useful though as you can't stop it very quickly, meaning that by the time you do you are usually well and truly beyond help. His up b though i find quite useful, he uses the move waterfall, which is a bit ironic as he is moving upwards. But anyway, you move upwards causing damage to any opponents who get close and making you unstoppable for a short amount of time. And of course his down b switches him out. Squirtle is a pretty good character in my opinion, thouhgi don;t really use him much.
Terfle
The Legend of Zelda: Twilight Princess
In 2006, a game came out that sent many, many fans into a fanboy high. It was indeed, The Legend of Zelda: Twilight Princess. Originally to be released on Gamecube, it was also ported to Wii for release, which proved to be a great move. The motion controls worked so well, it was nearly impossible. for any fan to complain about. Twilight Princess was probably the best Zelda game until Ocarina of time 3D came out, yet it still remains a favourite in the hearts of many and it still remains one of the best Wii games, scratch that, one of the best games ever.
Twilight Princess sees you taking control of Link once more to save the world from being engrossed in perpetual Twilight, which is like another world where no one can leave. The first thing you'll notice when you boot up the game is the stunning visual style. It's breath taking by any standards. The graphics are designed to be realistic, the style which many fans craved after the Wind Waker's cell shaded graphics. Sadly, while the whole world and characters look very impressive, up close, you will notice some jagged edges and you will see some pixels when looking close up at some textures. Small price to pay.
The story of this game is darker and more cinematic from almost every other Zelda game to date, making this a departure from the almost child-like Wind Waker. Luckily, there is a joyous skip button. Extremely useful for when you want to play through the game a second time (which I did) The formula still follows the traditional theme of: Collect three items-break-collect three more items-final section, but isn't that one of the many reasons we love Zelda so much?
Now, onto the meat of the Twilight Princess experience. The absolutely fantastic gameplay. Twilight Princess take more inspiration from Ocarina of Time for many of it's idea's and concepts. As Link, you will traverse the world of Hyrule, which is the biggest it has ever been in a Zelda game this time around, and solve ingenious Temples. The puzzles are great and I mean absolutely great. They will make your brain think in ways that it has never thought before. If you've played a Zelda game before, you should know what to expect when it comes to this, but nevertheless, you will find yourself stumped on more than one occasion. There are also countless minigames to play, side quest to finish, heart containers to find and items to collect. In it's entirety, it's a huge game. The new trick with this game is the fact that in the Twilight, Link turns into a wolf. These sections are pretty fun, but do have their times when they become a bit boring. The first Wolf parts are a bit dull in that all you do is run around madly trying to find these insects and kill them. When to wolf form is really used well is when there are puzzles set in place involving using both Human and Wolf forms.
Overall in this Zelda package, you will notice that the game is more linear than Ocarina or Majora's mask in that you will have an easier time finding where the Temples are in Hyrule. This doesn't detract from the experience at all, in fact, I think it adds to it. Who here raged at the amount of time it took to walk around and find those Temples in Ocarina? I did.
The Legend of Zelda: Twilight Princess is a truly masterful game in so many respects it's not funny. If you are expecting some thing completely new from Zelda, you may not find it here, but if you are looking for one of the best Zelda games ever made, then you will have no trouble in choosing Twilight Princess.
Pick it up ALREADY!
Twilight Princess sees you taking control of Link once more to save the world from being engrossed in perpetual Twilight, which is like another world where no one can leave. The first thing you'll notice when you boot up the game is the stunning visual style. It's breath taking by any standards. The graphics are designed to be realistic, the style which many fans craved after the Wind Waker's cell shaded graphics. Sadly, while the whole world and characters look very impressive, up close, you will notice some jagged edges and you will see some pixels when looking close up at some textures. Small price to pay.
The story of this game is darker and more cinematic from almost every other Zelda game to date, making this a departure from the almost child-like Wind Waker. Luckily, there is a joyous skip button. Extremely useful for when you want to play through the game a second time (which I did) The formula still follows the traditional theme of: Collect three items-break-collect three more items-final section, but isn't that one of the many reasons we love Zelda so much?
Now, onto the meat of the Twilight Princess experience. The absolutely fantastic gameplay. Twilight Princess take more inspiration from Ocarina of Time for many of it's idea's and concepts. As Link, you will traverse the world of Hyrule, which is the biggest it has ever been in a Zelda game this time around, and solve ingenious Temples. The puzzles are great and I mean absolutely great. They will make your brain think in ways that it has never thought before. If you've played a Zelda game before, you should know what to expect when it comes to this, but nevertheless, you will find yourself stumped on more than one occasion. There are also countless minigames to play, side quest to finish, heart containers to find and items to collect. In it's entirety, it's a huge game. The new trick with this game is the fact that in the Twilight, Link turns into a wolf. These sections are pretty fun, but do have their times when they become a bit boring. The first Wolf parts are a bit dull in that all you do is run around madly trying to find these insects and kill them. When to wolf form is really used well is when there are puzzles set in place involving using both Human and Wolf forms.
Overall in this Zelda package, you will notice that the game is more linear than Ocarina or Majora's mask in that you will have an easier time finding where the Temples are in Hyrule. This doesn't detract from the experience at all, in fact, I think it adds to it. Who here raged at the amount of time it took to walk around and find those Temples in Ocarina? I did.The Legend of Zelda: Twilight Princess is a truly masterful game in so many respects it's not funny. If you are expecting some thing completely new from Zelda, you may not find it here, but if you are looking for one of the best Zelda games ever made, then you will have no trouble in choosing Twilight Princess.
Pick it up ALREADY!
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