We've been doing this for a year and we havent really said a big thanks to everyone that has made all of our posts possible.
Thanks to youtube for allowing us to use videos from various youtubers.
Thanks to google for letting us use images posted on google images.
Thanks to nintendo for being awesome
and most of all, thanks to you, all of our dear readers, who have stuck with us for all this time
LONG LIVE THE NINTENDO BLOG
You like Nintendo? We love Nintendo!
Hey everyone, 4EVER here, writing a message about the awesomeness of nintendo. From the Wii, to the 3DS, we at the 4EVER Nintendo blog just can't get enough!
Friday, January 27, 2012
The Doc's fav. Zelda games Nu.3

So, at number three, i have TP
why? while twilight princess is an amazing game, it missed out on any higher spot for 2 reasons. number 1, as mentioned by the mighty Peanut Butter Gamer, Twilight princess' overworld was just a little on the dull side, giving you no reason to go off the main story too much. While not adding in a ridiculously overpowered sword is good, mostly, the blade was replaced by a wooden sword...
yeah... not really
a fair trade.My second reason, The water temple. Dont judge me, but i spent approx half a year trying to get through it. in the end, i resorted to my last option... using an online walkthrough.
Anyway, the rest of the game was still pretty enjoyable.
The Doc's top 5 zelda games nu. 4


at number 4, Ocarina of time.
While you may argue with me that OOT is da best game evah, i can think of three other zelda games that i enjoyed more.
im not saying that oot is bad though. to be honest, its quite a good game. especially if you put some time into it and go explorin.
Thursday, January 26, 2012
Why I love/hate Metroid Prime
Before we get into our new topic (Skyward Sword vs Skyrim) I have to get this out. I love/hate Metroid Prime. To me, it's a very mixed bag of things. I really enjoy the epic boss battles, discovering new areas and finding new upgrades. Those feelings are some of the purest rushes in gamin. Fighting Dark Samus in Echoes: Awesome! Getting a gravity suit: Downright cool! Walking from point A to point B for 20 minutes to get a missile expansion: Not so much. See, while I love going finding new areas to explore and finding new things, I absolutely hate having to backtrack through places I've already been just to get something as small as an upgrade. Other games have since perfected backtracking to make it not only fun, but interesting, Yet the first two Metroid Prime games frustrate me because of it. If the game had a fast travel system or no back tracking at all, then it would be an easy 10/10, but thanks to the amount of time spent going back and forth, I can't say that it's my favourite game ever. Also, it made me resort to doing something I hate. Using a walktrhough. Some people praise the lack of direction because it makes you feel like you're alone on a planet, but I honestly can't stand it. However, Corruption looms with a fast travel system...OJBPUOBVPIFUAEHBPIHGFBVBDSKJVJNBSB EISNPISBIUNIPSEBUBIUIAW BPIWB IUWEN PBOWUN !!!!
I really can't wait to play it!
I really can't wait to play it!
Wednesday, January 25, 2012
An idea!
I know not many people comment on dis blog (maybe you're shy, maybe our views are just click on, click off) but me hopes that ppls will comment on our future lines of post. The new theme is SKYRIM VS SKYWARD SWORD. So, we'll be making posts on which is better and I hope that some of our readers (if any) comment on the great war. So, haters gonna hate and fanboys gonna fan. Let the battle begin.
Tuesday, January 24, 2012
The Doc's top 5 zelda games
thanks for the suggestion 4ever.
Yea... best idea for a zelda game in history. CO-OP!!!!!!!!ayed the multiplayer with terfle and 4ever...


At number 5, FourSwords.
When i discovered
this on the nintendo eshop for the 3ds, i thought, FREEEEEEEE GAAAAAAAAME
!!!! then i started playing it. at first i thought.., wait, your heart level doesnt carry over from level to level?
but then i pl
Yea... best idea for a zelda game in history. CO-OP!!!!!!!!ayed the multiplayer with terfle and 4ever...
you have to rely on your buddies to help you solve puzzles. and the best part, NOTHING STOPS YOU FROM KILLING THEM! (by throwing them in lava of course) only issue with team-killing in this game is that each time you loose 50 rupees on top of what you last lost.
so it goes 50, then 100, etc.
so its better to work together

Wednesday, January 18, 2012
Skyward Sword versus Ocarina of Time
Back in the day, the best game hands down was was The Legend of Zelda: Ocarina of Time. According to the critics, it still is. it is possible that no other game will ever triumph over that game. Skyward Sword might have if ONE CRANKY REVIEWER HADN'T GIVEN IT A FREAKING 7.5!!!
But anyway, the two games have been compared often and some say that Skyward Sword bests the almighty OOT. But does it?
Grahpics: Out of the question. There is actually no way to compare the graphics seeing as they're from two different eras. It wouldn't be fair on Ocarina of Time
Story: The story in Ocarina was somewhat lacking, despite what many will say. Basically, you go and fight monsters because a giant tree and an annoying fairy tell you to. Eventually, you find out that the world is in peril and you must save it by collecting some rocks so you can defeat the evil king Ganondorf. Yeah.
The story in Skyward Sword is much better. It explains the reason for Skyloft and the Hyrule. It sets up great character relationships and in general, makes you care more for the characters and even fight for them. You always know why you are doing what you're doing and you never truly forget why you're fighting.
Extras: In Ocarina of Time, you get several minigames, all of which are fun. But after you beat them once, the rewards aren't enough to bring you back. In Skyward Sword, the minigames are generally more fun and yield greater rewards. There are also collectable which you search for. IN OOT, you search for the Golden Skulltalas. They are hard to find and you have no idea how to get them. But if you do find all 150 of them, you get great rewards. In Skyward, you find two types of collectables: the Gratitude crystals and the Goddess cubes. These together are slightly more numerous than the spiders and are more rewarding to find. Every Goddess cube has something of good value. Some things like the Potion medal can only be found in Goddess Cubes while others like 100 rupees is just a nice thing to have.
Overworld: Ocarina of time has a fairly large one, but the unfortunate thing is that at first you don't have anything to travel on. It's a long walk. On the plus side, the world has many secrets hidden away and they are all waiting for you to find them. Skyward Sword has some islands that float above clouds, but there are only a few. Beneath the clouds are three different privinces. Each of them will eventually open more areas the longer you play, but have less secrets. Most of the discovery here will be done in a metroid-esque fashion where you return to places where you've already been and find new things.
Combat: The combat in Ocarina of Time revolves around hitting the right button at the right time. You must time your strike so that you kit the spider when it's back is turned. You must time your strike to defeat the Stalfos and wait for it to lower it's guard. You must time your attack so that you hit the Parasite Queen in the eye at the right time. Skyward Sword is more about positioning and blocking while still keeping the timing in tack. Blocking is no longer a natural thing, instead you have to time it right to reflect the move and so that your shield doesn't take damage. You have to hit the place where the bad guys drop their guard otherwise you will be blocked and in some cases, counter attacked.
Design: Ocarina of Time will let you find the temples in your own time, in your own way, in your own clothes. You'll have to search the amazingly amazing land of Hyrule to find and uncover the deadly mysteries of these temples. You'll sometimes be wandering around going: "WHERE DO I ^*%R*^# GO NOW!!!" But when you find da temples, you feel like a true. In Skyward Sword, you always know where to go next: (bar the Song of Heroes which is a bit more vague) but the journey to it contains it's own puzzles. It's like going through a slightly simpler dungeon as you make your way to the temple.
The dungeon Ocarina are overwhelming, in a good way and a bad. These will give you massive headaches as you wander through floor and floor of difficuly puzzles, but you're always having fun (maybe not the water temple) Skyward Sword's Temples are much better in design. It's hard to describe, but the temples are much more fun and they've done some major overhauling to the map and layouts, making it near impossible to get lost.
Bossess: Hands down, the bosses in Skyward Sword are much better than the ones in Ocarina of Time. From the super powerful and super charismatic Demon Lord to the monolith of The Imprisoned, the boss battles are some of the best in gaming...sorry, let's make that: THE BEST! People will disagree with me I know, but I love these fights so much that I'm glad a boss run was added into the game. Ocarina's were okay, but most of them are so easy that you can beat them almost effortless.
So gamers: which Zelda game deserves to be called the best of all time? The classic Ocarina of Time? Or the modern Skyward Sword? The main argument for Ocarina of Time would be that it is the most critically acclaimed game ever and that it didn't lose the GOTY position to Skyrim. But truth be told, I don't think that Skyrim deserved the position, but that's a whole other story...
But anyway, the two games have been compared often and some say that Skyward Sword bests the almighty OOT. But does it?
Grahpics: Out of the question. There is actually no way to compare the graphics seeing as they're from two different eras. It wouldn't be fair on Ocarina of Time
Story: The story in Ocarina was somewhat lacking, despite what many will say. Basically, you go and fight monsters because a giant tree and an annoying fairy tell you to. Eventually, you find out that the world is in peril and you must save it by collecting some rocks so you can defeat the evil king Ganondorf. Yeah. The story in Skyward Sword is much better. It explains the reason for Skyloft and the Hyrule. It sets up great character relationships and in general, makes you care more for the characters and even fight for them. You always know why you are doing what you're doing and you never truly forget why you're fighting.
Extras: In Ocarina of Time, you get several minigames, all of which are fun. But after you beat them once, the rewards aren't enough to bring you back. In Skyward Sword, the minigames are generally more fun and yield greater rewards. There are also collectable which you search for. IN OOT, you search for the Golden Skulltalas. They are hard to find and you have no idea how to get them. But if you do find all 150 of them, you get great rewards. In Skyward, you find two types of collectables: the Gratitude crystals and the Goddess cubes. These together are slightly more numerous than the spiders and are more rewarding to find. Every Goddess cube has something of good value. Some things like the Potion medal can only be found in Goddess Cubes while others like 100 rupees is just a nice thing to have.
Overworld: Ocarina of time has a fairly large one, but the unfortunate thing is that at first you don't have anything to travel on. It's a long walk. On the plus side, the world has many secrets hidden away and they are all waiting for you to find them. Skyward Sword has some islands that float above clouds, but there are only a few. Beneath the clouds are three different privinces. Each of them will eventually open more areas the longer you play, but have less secrets. Most of the discovery here will be done in a metroid-esque fashion where you return to places where you've already been and find new things.
Combat: The combat in Ocarina of Time revolves around hitting the right button at the right time. You must time your strike so that you kit the spider when it's back is turned. You must time your strike to defeat the Stalfos and wait for it to lower it's guard. You must time your attack so that you hit the Parasite Queen in the eye at the right time. Skyward Sword is more about positioning and blocking while still keeping the timing in tack. Blocking is no longer a natural thing, instead you have to time it right to reflect the move and so that your shield doesn't take damage. You have to hit the place where the bad guys drop their guard otherwise you will be blocked and in some cases, counter attacked.
Design: Ocarina of Time will let you find the temples in your own time, in your own way, in your own clothes. You'll have to search the amazingly amazing land of Hyrule to find and uncover the deadly mysteries of these temples. You'll sometimes be wandering around going: "WHERE DO I ^*%R*^# GO NOW!!!" But when you find da temples, you feel like a true. In Skyward Sword, you always know where to go next: (bar the Song of Heroes which is a bit more vague) but the journey to it contains it's own puzzles. It's like going through a slightly simpler dungeon as you make your way to the temple.
The dungeon Ocarina are overwhelming, in a good way and a bad. These will give you massive headaches as you wander through floor and floor of difficuly puzzles, but you're always having fun (maybe not the water temple) Skyward Sword's Temples are much better in design. It's hard to describe, but the temples are much more fun and they've done some major overhauling to the map and layouts, making it near impossible to get lost.
Bossess: Hands down, the bosses in Skyward Sword are much better than the ones in Ocarina of Time. From the super powerful and super charismatic Demon Lord to the monolith of The Imprisoned, the boss battles are some of the best in gaming...sorry, let's make that: THE BEST! People will disagree with me I know, but I love these fights so much that I'm glad a boss run was added into the game. Ocarina's were okay, but most of them are so easy that you can beat them almost effortless.
So gamers: which Zelda game deserves to be called the best of all time? The classic Ocarina of Time? Or the modern Skyward Sword? The main argument for Ocarina of Time would be that it is the most critically acclaimed game ever and that it didn't lose the GOTY position to Skyrim. But truth be told, I don't think that Skyrim deserved the position, but that's a whole other story...
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