You like Nintendo? We love Nintendo!
Hey everyone, 4EVER here, writing a message about the awesomeness of nintendo. From the Wii, to the 3DS, we at the 4EVER Nintendo blog just can't get enough!
Saturday, July 23, 2011
Characters I would like to see in the next smash bros. game
OK, seeing as the next super smash bros. game will be coming out within the next year or two, I thought that I should list some newcomer characters that i would'nt mind having an apearance.
Byrne(spirit tracks)
Shadow (sonic the hedgehog)
Yellow/blue toad (NSMB WII)
Dark Samus (MPT)
Roxas (KH Days)
Gonzo/Alfonzo (spirit tracks/ wind waker)
just a few characters that I'm hoping will be i n the next smash bros. game...
along with master weegee. he hides in treasure chests now, so young heros of time better beware!
Byrne(spirit tracks)
Shadow (sonic the hedgehog)
Yellow/blue toad (NSMB WII)
Dark Samus (MPT)
Roxas (KH Days)
Gonzo/Alfonzo (spirit tracks/ wind waker)
just a few characters that I'm hoping will be i n the next smash bros. game...
along with master weegee. he hides in treasure chests now, so young heros of time better beware!
GoldenEye 007 Wii: Black Box
I was severely disappointed to find that the black box was red and couldn't be further from the colour black at all.
Friday, July 22, 2011
Super Smash Bros Brawl Character Dissections:
If you missed our previous character dissections of SSBB smashers, then check out the links:
Link
Bowser
Charizard
Ivysaur
Smash Balls
Sonic
Fox, Falco and Wolf
Meta Knight
Weegee
Captain Falcon
Kirby
Ness
Mario
Lucas
Ike
One of these is Terfle's, three are the Doctor's and the the rest are mine. Nice to know who's supportive...
Link
Bowser
Charizard
Ivysaur
Smash Balls
Sonic
Fox, Falco and Wolf
Meta Knight
Weegee
Captain Falcon
Kirby
Ness
Mario
Lucas
Ike
One of these is Terfle's, three are the Doctor's and the the rest are mine. Nice to know who's supportive...
Mario Multiplayer
New Super Mario Bros Wii shocked the Mario theme with a new multiplayer feature back in 2009. This is arguably one of the best decisions that Nintendo has made with the series, making the game more fun than ever before. But, it's not without it's problems. For starters, there's no online mode which is a shame, because I think and online mode would be pretty cool. If they do include multiplayer for the next Mario, then they should probably make an online mode, I mean, it is 2011.
They also need to rethink parts of it. When playing with friends, it is very easy to kill each other by accidentally jumping into each other in mid-air, preventing yourself from moving and by knocking off other people off ledges. It's also far too easy (and tempting) to betray people and throw them off the edge and into the lava. But the biggest problem in my mind is that the screen can drag people along, pulling the other playing into unwanted danger. Not very fun. I think that Nintendo might use the Wii U's two screens to do something about this. If not, then they probably would fix the other problems as well.
They also need to rethink parts of it. When playing with friends, it is very easy to kill each other by accidentally jumping into each other in mid-air, preventing yourself from moving and by knocking off other people off ledges. It's also far too easy (and tempting) to betray people and throw them off the edge and into the lava. But the biggest problem in my mind is that the screen can drag people along, pulling the other playing into unwanted danger. Not very fun. I think that Nintendo might use the Wii U's two screens to do something about this. If not, then they probably would fix the other problems as well.
Wii U Online
Nintendo has stated that they are going to deal away with friend codes, which I believe is welcome, but not only that, they are going to let devs go absolutely crazy with the Online modes. What I mean is, Nintendo is going to let the developers do whatever they want with the wf-fi, opening up limitless possibilities. There are some games on the PS3 that weren't on the XBox because Microsoft didn't want XBL to be used in the ways the developers were intending to. So I believe that Nintendo has made the right descision
Frustration to the MAX! >-:(
As you probably know, one of my favourite games is GoldenEye 007 Wii. I was so happy that the Wii had a fantastic first person shooter to love, but I then discovered at Comic-Con that Eurocom are developing: GoldenEye 007 Reloaded for the 360 and PS3. AAARRRGGGHHH. It's the same game, but with advanced graphics. What a cheap marketing tactic. Here, have the same game you could get on the Wii, but prettier. I hate that so much.
moar dubstep!
The title says it all, i made a post like this a while ago and since then i have found moar dubstep.
Terfle
Terfle
Thursday, July 21, 2011
SSbb character dissection: Link, The hero of time
Ah yes,link. one of my personal favourite characters to use in the SSBb campaign mainly because of his epic move set. anyways... Link is a close to mid range character so be prepared to get very up close to your opponents when using the master sword. This time around, link features not from ocarina, but from twighlight princess. This does not really affect his move set though. His "B" attack sees link pulling out the hero's bow. the longer you hold the b button, the further and more powerfutl the arrow is. "side B" causes link to throw the gale boomerang "down B causes link to pull out a bomb. press A to throw "up B" is the spin attack we all know and love, but with a twist. when used in the air, link's spinning blade carries him to safety (sometimes, if your lucky). But what I really want to tell you all, if you didn't know is about link's 1 taunt. In Twighlight princess, after killing many, many enemies with various sword techniques, link will show off with his sword before sheathing it. he does the same in brawl. the showing off part though, not the killing everyone...
to finish off, watch this video. it xplains that link and toon link are the same character. (TOON LINK IS MUCH, MUCH COOLER THOUGH).
Wednesday, July 20, 2011
Super Smash Bros Brawl Character Dissection: Bowser
Without a doubt the strongest and heaviest character in Brawl, Bowser brings a destructive force to the game, matched by few and feared by all.
Bowser's movements are very slow, as expected to balance things out, but his physical strength makes up for the lack of speed. Just about every hit from Bowser deals large damage and this is especially useful in team battles when teamed up with someone using a fast character. Use the speed to rack up the damage slowly and finish them with Bowser's power.
When fighting with the King of Koopa's, try to stay close to your opponents and keep constant pressure on them as most will not be able to stand up to his brute force. Bowser is useful when playing on small stages with little movement room like the Final Destination or Luigi's Mansion. Just remember that Bower isn't the best ariel combatant and it's better to use him against characters that usually remain grounded. Also, his Smash attacks are some of the strongest in the game, if not the strongest. You just might have trouble landing them.
When using Bower's special moves, you should remember to save his "B" attack for speedy characters. When you press and hold down the button, Bowser will breath a stream of fire that will progressively become weaker and smaller the longer you hold down the button. This won't deal much damage, but it will stop foes who enjoy playing your slowness to their advantage by using the "Hit and Run" tactic. Anyone caught in the fire will be trapped until the button is released or the stream is too weak, make good use of the time they are immobile to land some moves.
His side "B" sees the King of Koopa's grabbing his opponent (which isn't always easy because it is hard to catch up to them) flipping in the air with them and landing on the top of his foes with all his weight. It bloody hurts! Bowser himself has some control on where the move lands, making it possible to turn it into a suicide maneuver, by making the two of you fall down the stage. The more damage your opponent has, the less resistance they can offer. As you may have guessed, the person being attacked can alter the landing destination by moving the control stick. If Bowser has a lot more damage than his enemy, then the attack can be reversed with the very person Bowser was trying to squash ending up on top.
Up "B" is the recovery maneuver where Bowser spins himself around his shell. It can be used in the air as well as across the ground. It's not too shabby actually, despite Bowser's weight, he travels pretty far horizontally. Unfortunately, it is not great for vertical recovery. LOLZ BOWSERS IS HELPLESS IN AIRES AFTUR USING ITS
The Bower Bomb (his down "B") his one of his best attacks because it is the fastest and most unpredictable in his move set. It's pretty simple. Leap up. Slam down with ass causing massive destruction. It may be trickier to pull this off in one-on-one matches, but if you find three people bunching up in a fight, then go for it!
His epic Final Smash transforms him into the mighty Giga Bowser. In his Giga form, he not only has reach over almost the entire stage, but he has added strength to pretty much all of his attacks making him extremely dangerous. Giga Bowser does not flinch or take knockback, but he can still take damage, so keep that in mind next time you think that Smart bomb would be useless. Bowser will eventually return to normal.
RRWWWARRRHHH
4EVER
Bowser's movements are very slow, as expected to balance things out, but his physical strength makes up for the lack of speed. Just about every hit from Bowser deals large damage and this is especially useful in team battles when teamed up with someone using a fast character. Use the speed to rack up the damage slowly and finish them with Bowser's power.
When fighting with the King of Koopa's, try to stay close to your opponents and keep constant pressure on them as most will not be able to stand up to his brute force. Bowser is useful when playing on small stages with little movement room like the Final Destination or Luigi's Mansion. Just remember that Bower isn't the best ariel combatant and it's better to use him against characters that usually remain grounded. Also, his Smash attacks are some of the strongest in the game, if not the strongest. You just might have trouble landing them.
When using Bower's special moves, you should remember to save his "B" attack for speedy characters. When you press and hold down the button, Bowser will breath a stream of fire that will progressively become weaker and smaller the longer you hold down the button. This won't deal much damage, but it will stop foes who enjoy playing your slowness to their advantage by using the "Hit and Run" tactic. Anyone caught in the fire will be trapped until the button is released or the stream is too weak, make good use of the time they are immobile to land some moves.
His side "B" sees the King of Koopa's grabbing his opponent (which isn't always easy because it is hard to catch up to them) flipping in the air with them and landing on the top of his foes with all his weight. It bloody hurts! Bowser himself has some control on where the move lands, making it possible to turn it into a suicide maneuver, by making the two of you fall down the stage. The more damage your opponent has, the less resistance they can offer. As you may have guessed, the person being attacked can alter the landing destination by moving the control stick. If Bowser has a lot more damage than his enemy, then the attack can be reversed with the very person Bowser was trying to squash ending up on top.
Up "B" is the recovery maneuver where Bowser spins himself around his shell. It can be used in the air as well as across the ground. It's not too shabby actually, despite Bowser's weight, he travels pretty far horizontally. Unfortunately, it is not great for vertical recovery. LOLZ BOWSERS IS HELPLESS IN AIRES AFTUR USING ITS
The Bower Bomb (his down "B") his one of his best attacks because it is the fastest and most unpredictable in his move set. It's pretty simple. Leap up. Slam down with ass causing massive destruction. It may be trickier to pull this off in one-on-one matches, but if you find three people bunching up in a fight, then go for it!
His epic Final Smash transforms him into the mighty Giga Bowser. In his Giga form, he not only has reach over almost the entire stage, but he has added strength to pretty much all of his attacks making him extremely dangerous. Giga Bowser does not flinch or take knockback, but he can still take damage, so keep that in mind next time you think that Smart bomb would be useless. Bowser will eventually return to normal.
RRWWWARRRHHH
4EVER
Tuesday, July 19, 2011
weekly music remix
from now on, every week, I will be posting up a videocontaining remixed/ extende music from nintendo games throughout the ages.
this week, to begin with, i have chosen the gerudo valey musiorchestrated remix.
(actually, I believe that this music should be our blog's theme song, quite simply due to the epicness).
this week, to begin with, i have chosen the gerudo valey musiorchestrated remix.
(actually, I believe that this music should be our blog's theme song, quite simply due to the epicness).
Monday, July 18, 2011
Where we go from here...
Not all news is bad. Skyward sword is being released in september (if all goes according to plan), The 3ds will be coming into its own and gaming will enter a new era.
The Gamer's Lament...
Well, its that time of the year. The holidays are over and with their close, the end comes to what has been, for me, one of the greatest era's of gaming that I have ever experienced.
goodbye midyear holidays, goodbye midyear gaming.
goodbye midyear holidays, goodbye midyear gaming.
Sunday, July 17, 2011
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