You like Nintendo? We love Nintendo!

Hey everyone, 4EVER here, writing a message about the awesomeness of nintendo. From the Wii, to the 3DS, we at the 4EVER Nintendo blog just can't get enough!

Friday, August 12, 2011

Brawl dissection - squirtle



I promised that i would do this post what feels like months ago but was probably a few weeks, so here is the long, long awaited squirtle post.

Squirtle would be one of the pokemon trainer's three pokemon, he is by far the fastest out of the three but does not do great damage. When you first see the pokemon trainer in the subspace emissary this is the only pokemon you can play as, this didn't bother me at all as squirtle is my favourite of the three. Squirtle has decent jump height and can also wall jump which is a useful skill that i think all characters should have, but don't. Pretty much all of squirtle's a attacks are close range hits that don't make th opponent go very far, while his smashs on the other hand are quite good. His normal b move makes you charge fo a second then you will be able to use the almighty attack, water gun once, then you will need to recharge. Water gun does completely no damage but does push the opponent back, like kyogre's attack but weaker, this at first seems completely pointless, but when you think about it don't you hate it when yuo hit an enemy off the stage and they are coming back so you knock them away and this then allows them to use their up b to get back up, while if you had just left hem they still would have made it, well with water gun you can push them away from the ledge without letting them use their up b again. His side b is the move rapid spin, he goes inside his shell and spins toward the opponent at a very high speed, making this attack very dangerous for you if they dodge and you are close to an edge. I don't find this attack very useful though as you can't stop it very quickly, meaning that by the time you do you are usually well and truly beyond help. His up b though i find quite useful, he uses the move waterfall, which is a bit ironic as he is moving upwards. But anyway, you move upwards causing damage to any opponents who get close and making you unstoppable for a short amount of time. And of course his down b switches him out. Squirtle is a pretty good character in my opinion, thouhgi don;t really use him much.

Terfle

The Legend of Zelda: Twilight Princess

In 2006, a game came out that sent many, many fans into a fanboy high. It was indeed, The Legend of Zelda: Twilight Princess. Originally to be released on Gamecube, it was also ported to Wii for release, which proved to be a great move. The motion controls worked so well, it was nearly impossible. for any fan to complain about. Twilight Princess was probably the best Zelda game until Ocarina of time 3D came out, yet it still remains a favourite in the hearts of many and it still remains one of the best Wii games, scratch that, one of the best games ever.


Twilight Princess sees you taking control of Link once more to save the world from being engrossed in perpetual Twilight, which is like another world where no one can leave. The first thing you'll notice when you boot up the game is the stunning visual style. It's breath taking by any standards. The graphics are designed to be realistic, the style which many fans craved after the Wind Waker's cell shaded graphics. Sadly, while the whole world and characters look very impressive, up close, you will notice some jagged edges and you will see some pixels when looking close up at some textures. Small price to pay. 
The story of this game is darker and more cinematic from almost every other Zelda game to date, making this a departure from the almost child-like Wind Waker. Luckily, there is a joyous skip button. Extremely useful for when you want to play through the game a second time (which I did) The formula still follows the traditional theme of: Collect three items-break-collect three more items-final section, but isn't that one of the many reasons we love Zelda so much?


Now, onto the meat of the Twilight Princess experience. The absolutely fantastic gameplay. Twilight Princess take more inspiration from Ocarina of Time for many of it's idea's and concepts. As Link, you will traverse the world of Hyrule, which is the biggest it has ever been in a Zelda game this time around, and solve ingenious Temples. The puzzles are great and I mean absolutely great. They will make your brain think in ways that it has never thought before. If you've played a Zelda game before, you should know what to expect when it comes to this, but nevertheless, you will find yourself stumped on more than one occasion. There are also countless minigames to play, side quest to finish, heart containers to find and items to collect. In it's entirety, it's a huge game. The new trick with this game is the fact that in the Twilight, Link turns into a wolf. These sections are pretty fun, but do have their times when they become a bit boring. The first Wolf parts are a bit dull in that all you do is run around madly trying to find these insects and kill them. When to wolf form is really used well is when there are puzzles set in place involving using both Human and Wolf forms. 
Overall in this Zelda package, you will notice that the game is more linear than Ocarina or Majora's mask in that you will have an easier time finding where the Temples are in Hyrule. This doesn't detract from the experience at all, in fact, I think it adds to it. Who here raged at the amount of time it took to walk around and find those Temples in Ocarina? I did.


The Legend of Zelda: Twilight Princess is a truly masterful game in so many respects it's not funny. If you are expecting some thing completely new from Zelda, you may not find it here, but if you are looking for one of the best Zelda games ever made, then you will have no trouble in choosing Twilight Princess.


Pick it up ALREADY!

Thursday, August 11, 2011

Happy 25th to the Legend of Zelda!

As the Legend of aelda is one of THE BEST game series EVER, I thought that celebrating its 25th birthday would be a good idea.
Also, coming soon, a history of the legend of zelda. For now just enjoy this tribute.


Monday, August 8, 2011

What happens if the mighty fall...

I never really thought I would make a post like this, but I was wondering what would happen if Nintendo fell. What if nobody buys the Wii U, or the forget about it if they do? What if the 3DS becomes a dusty relic sitting on a faraway shelf, only to be used for brief moments of nostalgic attacks? I make this post due to the events after the N64, which was arguably the best era of gaming ever. That's where all the classics came from. Super Mario 64. Ocarina of TIme, Majora's Mask, GoldenEye and Lylat Wars. Ever since the N64 left us, people have been less keen on Nintendo. The Gamecube sported some awesome games, but it wasn't the PS2 (which is the best selling console of all time) or the XBox (the launch of Halo) The Wii was the best selling out of it's generation of console, but it received far too much hate for anyone's liking. And now comes the Wii U. Nintendo fans are angry about the delay they'll have to wait for the console, while the big N seemingly forgets about the fact that it has another console that still needs looking after. There are still a couple of games which people have to get excited over though. Skyward Sword, Xenoblade, The Last Story and a new Kirby game, but after these, it's only a long wait until the Wii U. People also seem to have lost faith in Nintendo because of the attempt at reaching the casual with the Wii the attempt at reaching the core with the Wii U. What about the fanz?


Personally, I have faith, but there are people who don't. But seriously, what would happen if Nintendo fell out of the console making like Sega? I believe that somebody would buy them. Franchises like Smash Bros, Mario, Zelda and Pokemon are far too good to pass up, so I think either Sony or Microsoft will buy them. Still, it makes me sad to think that I could even dream of these things...

weekly music remix

This week, straight out of galaxy 2, here is the bowser road tune from the old 64 game, with a few touch ups.