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Wednesday, March 7, 2012

Skyward Sword vs Skyrim: Travelling

If you remember a while back, we are pitting Skyward Sword against Skyrim. (Yes, I know, Skyrim isn't Nintendo...haters will hate) Anyway,  I (4EVER, the one whose opinion actually matters) will be comparing the various aspects of Skyward Sword and Skyrim. Oh, and for those fanboys out there claiming I will be biased simply because I'm writing this in on the Nintendo Blog as opposed to the Other Games blog...silence. And for those about to say: "SKYRIM HAS BETTER GRAPHICSZ!!!" Shut up.


Skyward Sword: Most of the travelling done in this game is done either on foot or Loftwing. Exploration on foot is made much easier than previous Zelda games thanks to the addition of a stamina meter. This not only allows him to sprint, but run up walls. Whenever you discover an new area and progress forward, the game always make a simple but clever way of allowing you to return to the older sections, usually by making you push down a log to climb up a wall from a position that was previously impossible to climb. In the Sky, Link travels around on the back of his Loftwing. You can fly through the sky in a very fun to control bird and explore the floating islands. Unfortunately, the Sky is a little empty, with little to explore other than searching for chests and Goddess cubes. Using the Loftwing, Link can Sky dive into lands below the clouds. When he does, you can choose roughly where to land. This saves a lot of travel time that was in other Zelda games.


Skyrim: The travelling in Skyrim gives you options. You can fast travel places if you don't want to walk to, but at the same time you can walk anywhere and let adventure find you. Thanks to the vast amount of content, it is worth walking the walk in Skyrim. You could be attacked by wolves, see a prisoner taken to be executed, find a cave or encounter a dragon. Moving in Skyrim can be done by running with a stamina bar, or on horse. However, Horses seem to disregard physics as they can walk on surfaces that range from flat to 89 degrees. Controlling horses is a little awkward though. By the way, you also find words which are linked to shouts. Definitely worth your while to go exploring.



6 comments:

  1. its worth walking unless your like me and cower, hide or run to the nearest city when a dragon appears

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  2. No shame in advancing in the opposite direction.

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  3. Oh yeah, and fina; hallway 13 returns

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  4. @ Anonymous person
    Absolutely. especially when its an elder dragon

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  5. and 4ever, its final hallway 13-2
    so yea, we all gon die.
    just like jon tron from the future said

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  6. im so glad that in skyrim all the dungeons have a way of letting you exit without having to walk all the way back through the dungeon, it would really kill the victory of beating a boss if that happened

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